Among the additional quests of Voronina should be taken immediately as a quest for the search for a modified rifle. For this you will have to be lost in trust in freedom. Voronin will give you an occupation to steal from the warehouse of grouping freedom Grandog Bulldog 6. In the game, the stalker shadow Chernobyl passage in the end will directly depend on those solutions that will take now. Something to get to Voronin leave the bar (an armchair in an armchair), turn right, then left, after talking with the military that you will miss next. If you want to see one of the false endings (to make a desire to monolith), now the best time to decide with it (look for more details in the section "Passage of the game Stalker Location Pripyat". (If this did not happen to fulfill the task from the bartender to improve the relationship to you). He will inform you that the head of the debt base, a volunteer is required to perform complex tasks. DA EIIIE UZBINY 4TO HE HA RUSSKOM !!!īarman will suggest you to turn off the brain dear under the radar, for which you need to protect against psi - radiation, which is already happily there. Kagda Otkly4iiii Idy Daliiie He Bo3Braiiiaucya B Kon3e 6ydet Typik U Dyra B Poly Prygaeiii Tyda Daliie Legko. It is necessary to deposit in the car standing in almost the center of the historite territory! There you will stay in the laboratory and disconnect the gullboard!Īaaaaaaaa BCE TY CPYCKAEIIICYA B 3ABROIIENNYI-O LABOROTORYY TEBE DAETCZAīremya Ty Dobigaeiii Do Konja Tyhhellya Tam ByDet 6oliioe Ctroehye U3 3EX ETA3EU HA KA3DOM ETO3E PO RUBILHIKY 3MEIII 3 RY6YLHYKA ON OTKLY4EH It is necessary to descend to the laboratory, there is a passage for the wagons. At the same time, the quest "The performer of desires" will be unavailable. In the city will be waiting for a sophisticated squad of stalkers, and the player will be asked to find the entrance to the Chernoby and Sarcophag. When it turns out there, the quest for a shutdown will automatically be considered passed. But in the psi-helmet, the laundered is enough enough to withstand the radiation of the antennas and break through the radar immediately in Pripyat. Before visiting X16, it is almost unrealistic, because without provoking the protection on the approach to Pripyat, one psi-blow takes all health from GG. For this, it is necessary, without looking in the X10 and without turning off the dear, immediately break into the pripenia through the "Monolith" and strong psyche radiation.
This quest is perhaps the only story quest in a series of games whose passage can be "caught by a machine".
One of the groups will death entirely, the second rushes to the top, there are 6 monolithpetes, help them to fill out, there is a transition to the location of pripy.Īnd what if I just want to get into the pripa, how to remove the psi radiation? What, go to the same way that I came here, on the way you hear negotiations of the detachments of freedom and debt, they will start to fall into each other, if you are neither of these groups, then do not interfere. Vali all, collect aid kits and bents, get out of the laboratory, hear the negotiations warriors, they will fight with a monolith, but they will fall into you if they see them, so do not hesitate to get them, you will come to the wall with you, he will contact you. Be careful, some in exors with G-36, the rest just with the kalash. Go back the same way that came, but in the laboratory, there will be 25 monolithpers in different places.
You look at the video, you wake up, you hear the voice of monolith. There is almost no one in it, except for a few bloodsuckers (if the game version of 1.000), you will fall out, you go to the end of the laboratory, they will not get lost there, you will go into a large room, there is a switch, cutting it away. There is a passage to another location, in the laboratory. You will see the car standing on the rails, he is half in the tunel, the masses of all who will fall, go into the car, there is a passage to the tunnel, in it 3 monolithica is hiding, poured them.
One closest right from the hull with snipers, but there are many monolithmets and radiation, another entrance on the other end of the wall, there is also a monolith. You reach the brick wall, there are 3 sniper, 2 sit on the towers, one on the road near the truck, you are lying them, there are 2 passages behind the wall. Who knows how in the stalker "Shadow Chernobyl" to go through the task "Disable brain dear" Ie 3 antennas tell me pzhl !! And got the best answer